AI Insights · Timothy · October 2021
Top Cat Games on Android in Costa Rica for Q3 2021
In Q3 2021, the top cat games on Android in Costa Rica showed varied performance in downloads, revenue, and active users. Here’s a detailed look at how these apps fared.
During the third quarter of 2021, the top cat games on the Android platform in Costa Rica showed diverse trends in downloads, revenue, and active user metrics. The data, sourced from Sensor Tower, provides detailed insights into the performance of these apps.
My Talking Angela 2 experienced a notable launch with peak weekly downloads hitting around 24K in early August. However, the app saw a decline in downloads towards the end of the quarter, dropping to approximately 4.5K by late September. Weekly revenue fluctuated, peaking at around $90 by the end of August. The active user base showed a steady decline from a high of 48.6K in early August to 27.4K by the end of September.
My Talking Tom Friends maintained a stable performance in terms of active users, starting at 76.7K in late June and ending at 65.2K by the end of September. Weekly downloads saw a gradual decrease from 5.5K in early July to 2.6K by late September. Revenue showed some volatility, peaking at $97 in late August and ending the quarter at $62.
My Talking Tom 2 demonstrated consistent performance with weekly active users starting at 40.8K and peaking at 45.1K in early September, before settling at 40.6K by the end of the quarter. Downloads showed a slight increase mid-quarter, reaching 3.6K in early September. Revenue saw a few peaks, notably $80 at the end of August, before stabilizing around $21 by the end of September.
Talking Tom Gold Run showed a steady active user base, starting at 38.6K and ending at 32.8K by the end of September. Weekly downloads remained relatively stable, hovering around 2.9K at the beginning of July and ending at 1.8K in late September. Revenue peaked at $87 in early September but was negligible in other weeks.
My Talking Angela had a consistent active user base, starting at 31.8K and tapering off to 23.5K by the end of September. Weekly downloads saw a gradual decline from 3.7K in late June to 1.7K at the end of September. Revenue remained modest throughout the quarter, peaking at $34 in mid-September.
For more detailed insights and data on app performance, visit Sensor Tower.